Dealer’s Life updated: version A:0.18

Today we updated Dealer’s Life with a lot of new content for our Alpha Testers.

Let’s see the change log:

  • First step of visually implementing all the items in the game: now some items have their real aspect instead of our temporary placeholder.
  • Added more weight to the Competence skill: now a low Competence player may not be able to evaluate an item, depending on its rarity.
  • Added player progression and level up with the possibility to buy increments for chosen skill. Those prices are set low for testing purposes.
  • Added player skill screen in the notebook.
  • Added a save game message at the end of the day.
  • Added a confirmation message when buying an employee or a new shop.
  • New game icon.
  • Bug fixing and graphic enhancements.

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