Dealer’s Life featured in Google Play Indie Corner!

Almost two weeks have passed since we woke up in the morning and found out that Dealer’s Life was chosen by Google Play to be featured in the Indie Corner in the “New Indie Highlights” collection. It turned out by accident while I was browsing data about store positioning, I saw a big (which would … Continue reading Dealer’s Life featured in Google Play Indie Corner!

The importance of the app store description

Hi everybody! This is the first article for the new "Indie Dev Insights" blog section we decided to start to give some insights to indie developers out there, to help you solve issues we already faced or to have a "in production" point of view on some topics. In this first post we just want … Continue reading The importance of the app store description

Meanwhile inside Abyte headquarters…

Hi there! Those were some very busy days filled with news and events, I am sorry if we were a bit missing but hey, let’s recap everything that happened! Of course the first bad news was the unsuccessful end of our Kickstarter campaign. We kind of saw it coming, I think the main issue here … Continue reading Meanwhile inside Abyte headquarters…


Wow, another full time immersion in the magical world of shapes and colors has just passed like an hurricane! It's been a day and a half, this time. I feel a little less tired than that “customers rendering” time but that's just because now it was actually simpler… Anyway, what a change!! Now customers can … Continue reading Animations!

Because… Graphics!

What a weird word for a programmer… but hey, this is going to be the facade of the game, right? First impressions come from there so let's work hard on that! I've always known I would put my hands on graphics again: I've got a very clear idea of how I want the game to … Continue reading Because… Graphics!

Hello World #2

As Fiz said, now that we are live on Kickstarter it’s time to introduce us and greet all new visitors coming here. So… Hi there! 🙂 I am Giulio Marra, or Tanek for everyone who knows me online, and I am the lead developer, project manager and algorithm mastermind of Dealer’s Life. I will be the … Continue reading Hello World #2

Hello World

Now that our Kickstarter project has begun, it’s time to say a new and big HELLO to all new visitors coming here! Time to better introduce myself, I suppose... Well well, where to begin? Hi! I’m Federico Palombini, but people call me Fiz or Faso. I’m the lead designer/storyteller and programmer of Dealer’s Life! Together … Continue reading Hello World

Dealer’s Life is now live on Kickstarter!

Our game is now available on Kickstarter! Check it out and spread the word! A big thank you to all our friends and testers who helped us (and are still helping) since our Alpha version launch, another update is on the way for you in a few hours. 🙂 We are unbelievably happy … Continue reading Dealer’s Life is now live on Kickstarter!

Let’s Play

You’ve been playing for ages with your smartphone or your tablet, Google Play Store it’s like a second home for you. Then suddenly you develop a game that can actually be counted as one of those up there. How do you feel? Well, f***ing good!! We did it! We’re now on Google Play Store!! I … Continue reading Let’s Play

3, 2, 1… Alpha!

Hi all! We cannot stop! Another month has passed and we are now proud to present you… an ALPHA VERSION! We implemented better mechanics, brand new UI and graphics, and of course a bunch of new content! This new shining version features: the Daily Journal, to be read in the morning, with funny news and … Continue reading 3, 2, 1… Alpha!