Dealer’s Life updated: version 1.13 – New Items & Events

Good morning to all Great Dealers out there!
We are very pleased to announce that we just released the new and mighty 1.13 version of Dealer’s Life! There is a real lot of new content and improvements in this version, so make yourself comfortable and keep reading if you want to know them all!

Let’s start from new content: the brand new Item Pack #7 is out now, introducing furniture and houseware! From now on you’ll be able to find chairs, tables, armchairs, sofas and many other items related to the furniture theme for a total of almost 30 new item appearances and of course thousands of new combinations resulting from procedural generation!

Thrones are coming…

A new Random Event Pack is also available with this update! We didn’t release any new random event recently and many new features have been introduced in the game since then, so we thought that now it’s about time to give some more love to random events, extending their effects to game mechanics we hadn’t covered yet. This new pack includes 8 new events that will affect your reputation and item conditions! So from now on your reputation could be slightly changed by events: you could be a criminal and get a free boost of reputation, or you could be respectable and get an unexpected reputation bump, or anything in between. In addition your items could get repaired for free or be slightly damaged and it will be up to you to decide if a new repair will be worth or not!

An invasion of restorers!

Moving on, let’s now talk about game improvements. There’s really a lot to say here, we worked very hard to improve many aspects of the game!
First of all, as you may have already noticed form the above screenshot, we revamped the graphics of all alert and text windows. The new window appearance is now more regular and symmetric, granting a nicer look for you and a better space management for us to show text, buttons and everything else could be shown in a window. We hope you’ll like it!
Another small but very useful visual improvement regards the way task buttons are visualized in the inventory section of the notebook.

From now on, if you hired at least a Restorer, an Expert or a Forger, his “begin task” button will always be shown under every item you own, but it will be disabled if your employee is tasked on another item or if the item itself does not qualify to be assigned for that task. Of course it will also be disabled once you open your shop.
In order to give you a clearer idea, we will list here the right requirements needed to perform a specific task:

  • an item can be repaired by a Restorer only if it is not in very good condition
  • an item can be examined by an expert only once
  • an item can be forged by a Forger only if it has no “special features” (e.g.: being connected to a particular event or context, or being previously owned or signed by someone)

Will you remember them? Well, you really don’t have to since we also introduced a new help button in the employees section of the notebook that will give you all the details you need to know about a specific employee’s abilities and how they work!

Enough with improvements, you say? No way! Prepare yourself because the biggest ones are coming right now and have a huge impact on game balance! We always want to make you happy by listening to your awesome feedback and changing things accordingly, so this time we covered many aspects of the game, adjusting numbers and improving the overall experience for both early game and late game.
Since we introduced some new random events that affect reputation, we took that chance to make a new evaluation of all reputation ranges and modifiers, performing an overall adjustment on both ranges thresholds and impacts of all events that affect your reputation. For example your reputation starting point at the beginning of the game is slightly changed, making the overall reputation mechanic a little more challenging.
Moving on, we also hugely changed free gifts in order to make them more useful and rewarding, especially during late game: from now on free gifts won’t reward you with items anymore but in exchange they will grant you much more money on average! No jokes here, we’re talking about an increment of up to 800% of average money won from a single free gift in late game!

Why no more items, you say? Well, let’s say this: if you won a free item you could only try to sell it and make profit from it in a few days, but if you get free cash instead you can use it right away for every need you might have, and this includes having some more cash for an auction, buying some new skills or employees, or even avoiding bankruptcy just before it’s too late!
Have I mentioned auctions? We have improvements for them, too! We thought that auctions are great fun and it seemed quite a pity to make them available only after moving to commercial district, which is quite far in the game. So we changed this and now you’ll be able to join auctions starting from the Beginner fame level! We are sure that all our early game Great Dealers will enjoy this improvement and find a lot of cool rare items to fight for!

And that’s all for today’s update! It was a big one, we really hope you’ll like it! A lot of other news are coming soon, if you want to stay updated and keep in touch with us join our Public Roadmap!

Have fun and keep up the good deals!

Dealer’s Life updated: version 1.12 – iOS release!

Good morning Great Dealers of the World!

In this glorious day we are officially announcing that Dealer’s Life is now available on iOS with the new 1.12 version, released on Android too!
Starting from today, every Great Dealer with an iPhone or an iPad can download Dealer’s Life and Dealer’s Life Lite directly from the App Store!

This is a very big step forward for us, something that would have not been possible without the passion and support of you all, so our greatest “THANK YOU” goes to all our friends, our players, our fans and all our 1500+ followers on social pages! Thank you guys, if we reached this important milestone is also thanks to you!
Porting the game to iOS was a quite big task: we worked hard to guarantee the exact great experience and with this in mind we integrated Game Center, using its services to replicate Google Play Games services. Thanks to this, iOS players will be able to unlock achievements, see the game’s leaderboards and most importantly save to the cloud your progress! We will never stop telling you this: by cloud saving your game you’ll not only have a backup of your game but you’ll also have a way of transferring your game between devices (for example from iPhone to iPad) and from Lite to Premium version, so our suggestion is to save on cloud your game regularly in order to get the best of this feature!

The entire porting process took us quite a bit of time but we still found the time to develop something more! Since we wanted to increase the item awesomeness, we thought it would have been nice to give some love to item visuals and improve their overall quality: many items have been resized and repositioned for a better visualization while others have been modified and corrected. We really hope you’ll like them!
In addition to that we also introduced a nice visual effect in the item details screen that appears by tapping the item on the shop’s table: we added some colored rays behind the item’s image in order to visually represent the item’s rarity (and common items won’t have them, as they are… common!). In this way it is possible to have a good view of the item’s rarity and also a pretty visual effect, all in one!

Uh… What was that event again?

That’s quite all for this update! We are eager to know what our new iOS Dealers think about Dealer’s Life and hope to see you all on our Facebook page, on our Twitter profile and on our Public Roadmap!

Stay tuned for more updates and keep up the good deals!

Dealer’s Life updated: version 1.11 – Scary Deals Update

Welcome back Dealers!

Today we’re very proud to announce a shiny new version for Dealer’s Life, thanks to what we’ve called “Scary Deals Update”! Strange name, isn’t it? Let’s look what’s in the box this time!

Halloween is coming! That’s why Dealer’s Life now has a new look: with this update comes the brand new Halloween Theme, full of pumpkins, witches and skeletons! It’s a common tradition to all our special themes and in Halloween Theme too you will have all your shop nicely decorated and you’ll also be able to find theme dedicated items that you will find only during this period. Will you be able to find them all?

Moving on, let’s get to the biggest new feature coming with Scary Deals Update: auction sales!
Yes, you got it right: from now on, if you own a shop in at least the commercial district, you’ll be able to sell on auction an item of yours! Every Monday morning you will find a special article on the newspaper from witch you’ll be able to choose an item to be sold on auction during the week. You’ll receive the sale result on Saturday, one day before the fearful weekly expenses! What’s the advantage in this, you say? Well, we all know that anything could happen during a week: bad events, bad guys coming to your shop, bad deals… How can you be sure to get to the end of the week with enough cash to pay your expenses? Let’s be honest, you simply can’t BUT if you “invest” an item in order to keep it away from bad happenings and get its selling value just before having to pay, that could be interesting… Yes, because you can be sure on one thing about auctions sales: your item will always be sold, always. No matter what. Maybe you won’t make your best deal selling an item this way but hey it’s still shining cash, right?

Oh wait, I was about to forget the most fearsome detail about auctions sales: if you mistakenly sell a fake item on auction, bad things will happen! People at auctions don’t like to buy fakes so a special task force of Experts checks every item that comes to be sold on auction. This also explains why you’ll never find a fake to buy on your actions, the Experts task force protects your auctions as well, but let’s stay on the point: you simply won’t be able to sell on auction an item that you know to be a fake, but if the item is a fake and you don’t know it… well, that could be troublesome: your item will be confiscated, you won’t gain anything from it and your reputation will drop a lot! The worst thing is that you’ll come to know it only on Saturday and if that item of yours was your weekly expenses insurance that would be quite annoying. So here is my advice: if you want to live without any stress, try to sell on auction only items that are certified by your Expert, you can easily find them thanks to the brand new item stamp we introduced in our previous update!

Surely Mad Onna is not the owner of that nice Stellar Voyage starship scale model!

Next thing we introduced in this update is a new image in the Free Gift article, just to make it nicer to the eyes. As you also saw in the auction window above, we have implemented some graphic improvements and we are evaluating more of them, just to add some more variety and color. What do you think about them?

As you can see, we also introduced some effects in the background to give a little more emphasis, we know that we can do something different with them and… I won’t tell you more about it for now but stay sure you’ll see those rays again in our next release and I’m sure you’ll love them! 😀

That’s all for what concerns the Scary Deals Update but we still have something huge to announce: Dealer’s Life iOS version is currently in closed Beta!
The first Beta testers are already enjoying the game on their iPhone and iPad devices and things seem to go very well! If you want to join the Dealer’s Life Lite iOS Closed Beta you just have to submit this Google Form, you could be selected to be included in the Apple TestFlight Closed Beta group and receive an invite to start playing the game right now!
So be prepared: Dealer’s Life is coming to iOS!

That’s really all for now. Stay tuned for new great updates and keep up the good deals!

 

Dealer’s Life updated: version 1.03 – Auctions are here!

Good day to all great Dealers out there!

A bit more than a month has passed since our last update, a lot of things happened but I’ll just mention a broken arm for one of us 😣, which is the main reason of most delays we had these days. 😔

Anyway, here we are with a new big update for Dealer’s Life! Let’s get straight to the point and talk about the greatest feature ever introduced after the historical advent of recurring characters: auctions are finally here! Many of you waited for them, we waited for them for a long time and we can finally say the wait is over: starting from version 1.03 you can now join auctions to compete for big treasures!

All my money on the old bronze medal signed by Mid Seier!

Here are the rules: auctions will take place only once a week and you have to own at least a commercial district shop to join.  If you are playing on the Lite version you’ll have to watch an ad to join, on Premium version instead there are no mandatory ads so this is new content for free and with no ads for our Premium players!
When you join an auction you won’t be able to get access to your inventory so make sure you’ll have enough space for the new coming items before joining in. Also, if you leave auctions you won’t be able to join them again for that week. You’ll have to be really sure that everything is ok before starting, it’s a one time shot per week!
Once you join an auction, you’ll be able to compete for a variable number of items, one at a time. During each auction you’ll face other bidders in a frantic real-time fight made of raises until the highest bid prevails! You’ll have very little time to decide whether to make a bid or not so be fast to get those great items!
I’ll also say that, as always in DL, you need to be careful with what you do: some auctions will get to a bid that’s greater than the item’s value, some will not, and in some other cases you won’t even have an estimated value! You’ll have to be smart and choose carefully if and when it’s time to bid or you might end up losing money!

No estimated price… that’s where your skill and your experience come into play!

So, be sure to check them out, you might even set it as a goal for leaving as soon as possible the Suburbs district!

Let’s now move on and talk about the New Context Pack #1, another big improvement that’s coming out with this version!
We decided to give some more love to items variety but this time, instead of providing new items, we‘re going to add new “historical” contexts that will be linked to items during their procedural generation! And by “historical” we also mean “we are going to surprise you with some video game/movie/pop reference which is not historical but it’s really cool” 😀
So we added 40+ new contexts, both real and fictional, more than doubling the current number of contexts available! Will you be able to get them all?

I stand with the Dire Wolves…

Talking about game balance, with this version we made some adjustments to the ability to estimate items: we increased the weight of items rarity and player Competence, so that now the chance of identifying an item for lower rarities will be higher while the chance of identifying an item for higher rarities will be lower (of course in proportion to the rarity) and generally speaking the Competence will be more important in this check.
We implemented this change to give a little more importance to the Competence skill when it comes to find out the estimated value of an item, so if you now notice that you estimate legendary items less often don’t be surprised, rise your Competence instead!

Experts too use competence for their quick estimates!

Last but not least, in this release we also added a few changes and checks related to European GDPR.
We use some data that are now categorized as “personal data”, we do not use them in any way other than for usage analytics (which help us improving and balancing the game) and for tailored in-game advertisements: for the former you will be asked to give your consent the first time you’ll start this new version and you’ll be able to change that at any time in the options menu, for the latter we added how to opt out through your device settings to the Google Play Store description!
You can read everything about this and how we actually don’t use your private data in our Privacy Policy, which is now also available through the Google Play Store pages.

That’s all for this update! We really hope you like all the new features and improvements that come with it!

Stay tuned and keep up the good deals!

Dealer’s Life updated: version 1.01 – Super Performance Update!

Greetings Dealers,
today we announce the release of the new and shiny 1.01 version of Dealer’s Life! Say hello to the Super Performance Update (SPU)!

What’s inside this update, you say? Well, I think the name says it all: a really huge performance boost!
Some Dealers out there have been reporting to us some general performance issues in the past but since we wanted to deliver the most complete gaming experience possible in the shortest time possible we went for new mechanics and content instead of ironing what we already had. Now that 1.00 version has arrived and all main pieces of the game are in place we felt it was time for a good improvement in terms of frame rate, battery consumption and device heating.
It took us quite a lot of time to do some research and come up with the perfect solution but here we are, finally! What we have here is a completely new Dealer’s Life, with so much code and graphics optimizations you probably won’t believe your eyes when you’ll get in game after updating!

The notebook animations are now smooth and lightweight!

But of course the SPU does not end here! This performance check took us a lot of time but we still found some more time to introduce new content!
With this new version we’re in fact releasing a gigantic pack of names and surnames that will be used for customers and employees procedural generation. This pack contains more than 400 new names and surnames, with so many references to fictional and real characters we’re sure you’ll find them unquestionably funny!

Let’s now talk about leaderboards!
Are you enjoying them? We really hope you made it to the top and you’re happy with them because another challenge is coming right now! We introduced two new leaderboards in order to give the deserved glory to the fastest Dealers who manage to win the game!
The first one (screenshot below) is for Dealers who win by fewer in-game days, the second one is for Dealers who win in less time. You heard it right, the less time you’ll take, the better! Are you ready for a speed run? Go get that first place!

We have of course included some bug fixes and some minor improvements too and those complete the list of changes for this update, we really hope you’ll like all the changes and improvements we made!
Remember to stay tuned because great news are going come in the near future. I won’t say that much about it at this early stage, but I think you should know that we already started working quite hard on the iOS porting of the game and on a very interesting new mechanic… anybody said auctions? 😀

Stay tuned and keep up the good deals!

Dealer’s Life updated: version 1.00 – Out of Early Access!

To all Great Dealers out there,

nearly one year ago a new game came out of nowhere, its name was Dealer’s Life. Little by little it started to grow, making its first steps in the gaming scene. Players liked it and the developers saw it was a good thing.
Months have passed since that very first moment… It feels like an entire life to us but every day spent working non-stop and every hard moment we experienced during these months now seem a fair price. Today is a great day: today Dealer’s Life hits 1.00 version! Today we release our very first game in its very first complete version!

Even if we go on working on it, we think that this 1.00 version is complete from our game design perspective and it’s an incredible goal to reach for us: it really is something we’ve been dreaming of since the very beginning, we’re so happy and proud of having done this much! It would have never happened without all your awesome reviews, feedback and support so here we want to publicly thank you, Great Dealers around the world, because your love for Dealer’s Life is the reason for us to be here.
To celebrate this historic moment, we decided to start another sale for Dealer’s Life Premium which is now 66% off on Google Play Store till April 2nd! So, what are you waiting for? This is the right time to start playing DL or to switch from Lite to Premium!

But enough with emotions, let’s now talk about what’s inside this historic milestone since there is really a lot to show!

Graphic improvements! It has been a long time since we wanted to work on these but we never found the right moment… till now! How can a 1.00 version be released without a little beautician treatment? So we worked hard on many details here and there in order to improve the general visual feeling of the game, we really hope you like what we’ve done! Here is a complete list of all improvements:

  • smoother windows animation
  • new background for message windows
  • resized some windows to make them bigger and more readable
  • added an animation to highlight the “OPEN” button during the start of the day
  • better item positioning on the shop’s table and in the item details window
  • removed and changed the disclaimer window automatic popup in main menu (you will still get it from the “Info” button)
  • added new icons in the character section of the notepad to highlight the reputation slider and the “My Story” section

  • more colors for circles on the newspaper, with same color code of the notepad tabs: violet for employees, yellow for free gifts, blue for shops, green/red for good/bad events

  • better layout for the end of the trade window, giving more importance to the actual money gained (or lost 😀 )
  • new colors for windows titles
  • new backgrounds on every page of the notebook to better highlight the current section you’re browsing

  • better animation for the client’s balloon and dialogue choice buttons
  • a new and shiny slider in inventory and employees sections of the notebook to better display all active tasks and their time to completion.

In addition to that we also gave some more attention to the sound compartment with more button sounds in main menu, Google Play Games menu, options and character customization screens.
There are still some other changes we would like to introduce regarding this topic, you’ll surely see more on the following releases.

Talking about graphics we’re not finished yet: do you remember the “Christmas theme” we released on December? Well now it’s time for a new holiday theme! Guess what? You got it! Easter theme! During the next days you will have all your shops decorated with Easter eggs and lovely bunnies, and it will be possible to buy and sell Easter related items too! Since this feature we built is designed to manage multiple themes, expect more holiday themes to be released in the future!

You still want more? Item Pack #5 is out now with 30+ new items, bringing the total number of items to 348! This pack is sports themed, so get ready to haggle for footballs, tennis rackets, golf clubs, boxing gloves and much, much more! Of course, as usual, this item pack includes every kind of item rarity so you can expect nice surprises at every stage of the game!

Let’s now talk about employees. We all love to have powerful employees at our side, especially employees that perform tasks on items. We analyzed all employees we made so far and realized that the Expert was good but could be better if he could give some more value to items he works on, just like the Restorer. Since we wanted to diversify the effect from the Restorer’s one, we went for a great idea from Bryan (thank you!), the really Great Dealer who suggested it in our Public Roadmap (here’s the card). The idea was to make the Expert being able to find hidden traits on items he analyzes (such as the signature of a VIP or a link with some historical context) greatly increasing their actual value!
Of course, the chance to succeed is quite small and it will increase with the Expert’s level so do not expect that to happen so often with a level 1 Expert…

Speaking about powerful employees… here comes the Forger! All Premium players will be able to hire this long awaited employee and start playing as criminals for real! I mean… I’m not saying that you should be criminals at all, being a criminal is bad and you should all respect the laws… But in case you hired a Forger by mistake you should know that he’s able to transform an item into a much more valuable, fake copy of itself. He will take quite a lot of time to do it and you won’t know how much it will cost till the end of the task, but most of his results will come out to be really serious profits if you manage to sell the fake item to the right person… but I’m not saying that you should! You know it: if you get a fake you should give it to the police or destroy it. ;D

With this version we also worked on game balance: we always want to improve it since more and more of you are playing late games and provide us most useful feedback about your gaming experience (thank you Don Diego, the most enthusiast Great Dealer in our Public Roadmap! :D). We listen to you guys and we do our best to improve the game with your feedback, so these changes are for you:

  • increased the maximum number of working locations in shops so you can hire more employees!
  • increased the average number of customers you will receive every day so you will get more deals!
  • increased item average price during mid and late game, so you’ll have more gains and risks!

Another important improvement we included with this release will surely make happy all our French speaking players! I am talking about French Localization! Now the total number of languages included in the game has risen to 5, with Portuguese as our next target!

Last but not least, with this release we also made some changes in the game save process, greatly decreasing the save game file size and improving saving performances. We had few reports of saving issues and, even if these were a very small percentage of all our players, we wanted to improve the process and with this change we are minimizing the risk of a game save failure. Remember that if you are one of the few players with a save game issue, you should try granting the “SD access” permission to the game to see if that solves (we added that optional permission for this very reason on some specific devices).
In any case we will never stop to suggest to save your game in the Cloud every now and then so if anything happens you can always have a backup!

And that is all for the mighty 1.00 version! We really hope you’ll like all these improvements!
Stay tuned for more updates and keep up the good deals!

Dealer’s Life featured in Google Play Indie Corner!

Almost two weeks have passed since we woke up in the morning and found out that Dealer’s Life was chosen by Google Play to be featured in the Indie Corner in the New Indie Highlights” collection.

Oh, wait… that’s our game!

It turned out by accident while I was browsing data about store positioning, I saw a big (which would become ever bigger) increase in daily downloads of Dealer’s Life Premium version and I immediately wondered why. So I went to check if we were featured on the Simulation category page in some new country but I saw a whole new set of “Featured Home” countries, which brings a huge difference in terms of visibility and audience.

This news struck me like a lightning, sure we had submitted our game a couple of months before but we had no news from Google and we simply thought that our request was tagged with a “yeah, sure” tag (probably in their immense data centers they have entire clusters of servers named “yeah_sure”), archived and left for good.
I shared the news with Fiz and we were so surprised that for a good half an hour we did nothing but celebrating with a huge feeling of accomplishment, sharing it on our social pages.

“New Indie Highligts”: congratulations to all other fellow indie developers too!

It’s true, it’s really a great accomplishment that comes after more than one year working on DL, our very first game and our first attempt in making people have fun with our ideas and our visions. It’s an accomplishment that encourages us to go ahead and joins the dozens of positive reviews that we have received. It’s new energy, it’s a morale boost, it’s an acknowledgment that someone in a huge corporation saw our game and said “Hey, that’s actually good!”.

Of course this is no golden pot but it’s helping our sales (which of course keep us *alive* and working on this wonderful path) and most of all our game visibility, because there is no worst thing for a game developer than an ignored game, drowned in a sea of “mainstream” games.
Speaking of choices, we are proud of having got so far by choosing a game design completely free of IAP even if the latter is the current standard for the mobile market and even if this can have hurt a bit our sales. I will surely dig deeper into this topic with an article because it’s something that needs to be addressed carefully but right now I can tell you that this is something that increases our sense of accomplishment, especially when we read reviews from people that celebrate this choice as one of their preferred aspects.

So, probably you are wondering “what now?”.
Well, now there are still a lot of things to do and we are still committed with all our hearts and our heads on improving even more Dealer’s Life.
Two days ago we released in Beta the new 0.76 version which includes, among other changes, Google Play Games integration and Achievements which will increase fun and surely will satisfy all the achievement hunters among our players. In the meanwhile we also reached the huge milestone of 100,000 downloads on Dealer’s Life Lite.
Then there will be the big change we talked about for the last three months: recurrent characters and encounters! The first set of encounters and dialogues (policeman, special agent, mafia guy, mafia boss, construction worker) is ready and we are testing them in those very days, hopefully we will be able to release them in Beta with the following release, meaning that from that moment our players will have to take their choices and accept their consequences

An Italian indie game has a mafia boss in it… seems legit!

And then there will be Google Play Games cloud save (so that players can continue on the Premium version the game they started on the Lite version), a new item pack (*SPOILER ALERT*: it will be geek themed!), German and Spanish localization and a lot of features requested on the Public Roadmap by our players.

Our players… the same people I would like to thank so much for having stayed with us on this journey, helping us with feedback, proposing new ideas or even simply telling us that they like our game.

Thank you very much to all Dealer’s Life players… and keep up the good deals!

Even our your customers now know that Dealer’s Life is now featured in Google Play Indie Corner!